Class sh::filesystemhandlers::ActionUnmountGnomeIOLocation¶
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class
sh::filesystemhandlers
::
ActionUnmountGnomeIOLocation
: public sh::actions::ActionActionItem¶ Action for unmounting a GIO location.
Public Functions
Constructed only internally.
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void
execute
()¶ Executes this action.
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void
execute
(sh::actions::ActionExecutionInfo *info)¶ Executes this action.
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QKeySequence
shortcuthint
()¶ Returns the keyboard shortcut for triggering this action.
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bool
shortcuthintTriggersOnCurrentDirectory
()¶ Checks if using the keyboard shortcut shall trigger the action on the current directory (or on the entry selection).
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void
setShortcuthint
(QKeySequence shortcut, bool triggersOnCurrentDirectory = false)¶ Sets the keyboard shortcut for triggering this action.
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QString
text
()¶ Returns the displayed text for this action.
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QString
icon
()¶ Returns the icon for this action.
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bool
enabled
()¶ Checks if this action is enabled.
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bool
isChecked
()¶ Checks if this action is checked (has a cross in the ui).
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bool
isCheckable
()¶ Checks if this action is checkable (can have a cross in the ui).
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int
defaultActionPrecedence
() const¶ Returns the precedence for becoming the default action of a parent submenu.
This e.g. leads to a bold label.
The action with the highest value becomes the default. Only values >0 will be considered. See ActionDefaultPrecedenceValues for reference values.
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void
setText
(QString text)¶ Sets the displayed text.
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void
setIcon
(QString icon)¶ Sets the icon.
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void
setEnabled
(bool enabled)¶ Sets if the item is enabled.
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void
setChecked
(bool checked)¶ Sets if the item is checked (has a cross in the ui).
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void
setVisible
(bool visible)¶ Sets the visibility of this item.
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bool
visible
()¶ Checks the visibility of this item (non-recursively).
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std::weak_ptr<AbstractActionItem>
parentAction
()¶ Returns the parent action, if it is added to a container.
Sets the parent action. .
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void
initializeAsync
(std::function<void()> oninitialized = 0)¶ Asynchonously initializes the action.
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void
initializeSync
()¶ Synchonously initializes the action.
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bool
isInitialized
()¶ Checks if this action is initialized.
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bool
isInitializing
()¶ Checks if this action is initializing.
Signals
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void
changed
()¶ Emits when some data changed.