Class sh::scripting::ScriptingEngine::ActionPluginLoadCrashedAgainΒΆ
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class
sh::scripting::ScriptingEngine
::
ActionPluginLoadCrashedAgain
: public sh::actions::ActionActionItem Public Functions
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ActionPluginLoadCrashedAgain
(QString path, QMutex *mutex)
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void
execute
() Executes this action.
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void
execute
(sh::actions::ActionExecutionInfo *info) Executes this action.
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QKeySequence
shortcuthint
() Returns the keyboard shortcut for triggering this action.
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bool
shortcuthintTriggersOnCurrentDirectory
() Checks if using the keyboard shortcut shall trigger the action on the current directory (or on the entry selection).
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void
setShortcuthint
(QKeySequence shortcut, bool triggersOnCurrentDirectory = false) Sets the keyboard shortcut for triggering this action.
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QString
text
() Returns the displayed text for this action.
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QString
icon
() Returns the icon for this action.
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bool
enabled
() Checks if this action is enabled.
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bool
isChecked
() Checks if this action is checked (has a cross in the ui).
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bool
isCheckable
() Checks if this action is checkable (can have a cross in the ui).
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int
defaultActionPrecedence
() const Returns the precedence for becoming the default action of a parent submenu.
This e.g. leads to a bold label.
The action with the highest value becomes the default. Only values >0 will be considered. See ActionDefaultPrecedenceValues for reference values.
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void
setText
(QString text) Sets the displayed text.
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void
setIcon
(QString icon) Sets the icon.
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void
setEnabled
(bool enabled) Sets if the item is enabled.
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void
setChecked
(bool checked) Sets if the item is checked (has a cross in the ui).
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void
setVisible
(bool visible) Sets the visibility of this item.
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bool
visible
() Checks the visibility of this item (non-recursively).
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std::weak_ptr<AbstractActionItem>
parentAction
() Returns the parent action, if it is added to a container.
Sets the parent action. .
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void
initializeAsync
(std::function<void()> oninitialized = 0) Asynchonously initializes the action.
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void
initializeSync
() Synchonously initializes the action.
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bool
isInitialized
() Checks if this action is initialized.
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bool
isInitializing
() Checks if this action is initializing.
Signals
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void
changed
() Emits when some data changed.
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