Class sh::actions::mainmenu::ActionTuning

class sh::actions::mainmenu::ActionTuning : public sh::actions::ActionActionItem

Action for opening the ‘Tuning’ dialog.

Public Functions

ActionTuning()
void execute()

Executes this action.

void execute(sh::actions::ActionExecutionInfo *info)

Executes this action.

QKeySequence shortcuthint()

Returns the keyboard shortcut for triggering this action.

bool shortcuthintTriggersOnCurrentDirectory()

Checks if using the keyboard shortcut shall trigger the action on the current directory (or on the entry selection).

void setShortcuthint(QKeySequence shortcut, bool triggersOnCurrentDirectory = false)

Sets the keyboard shortcut for triggering this action.

QString text()

Returns the displayed text for this action.

QString icon()

Returns the icon for this action.

bool enabled()

Checks if this action is enabled.

bool isChecked()

Checks if this action is checked (has a cross in the ui).

bool isCheckable()

Checks if this action is checkable (can have a cross in the ui).

int defaultActionPrecedence() const

Returns the precedence for becoming the default action of a parent submenu.

This e.g. leads to a bold label.

The action with the highest value becomes the default. Only values >0 will be considered. See ActionDefaultPrecedenceValues for reference values.

void setText(QString text)

Sets the displayed text.

void setIcon(QString icon)

Sets the icon.

void setEnabled(bool enabled)

Sets if the item is enabled.

void setChecked(bool checked)

Sets if the item is checked (has a cross in the ui).

void setVisible(bool visible)

Sets the visibility of this item.

bool visible()

Checks the visibility of this item (non-recursively).

std::weak_ptr<AbstractActionItem> parentAction()

Returns the parent action, if it is added to a container.

void _setParentAction(std::shared_ptr<AbstractActionItem> parent)

Sets the parent action. .

void initializeAsync(std::function<void()> oninitialized = 0)

Asynchonously initializes the action.

void initializeSync()

Synchonously initializes the action.

bool isInitialized()

Checks if this action is initialized.

bool isInitializing()

Checks if this action is initializing.

Signals

void changed()

Emits when some data changed.